Ethans Graphics Kit
Collection of graphics effects for the game engine Unity3D(version 5.3.1 specifically).
EthansGraphicsKit.ProceduralMesh.ProceduralScene Member List

This is the complete list of members for EthansGraphicsKit.ProceduralMesh.ProceduralScene, including all inherited members.

CHUNK_SIZEEthansGraphicsKit.ProceduralMesh.ProceduralScene
colliderMaterialEthansGraphicsKit.ProceduralMesh.ProceduralScene
drawVoronoiCell(float x, float y, float z)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
EmptyScene(float x, float y, float z)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
generateCollidersEthansGraphicsKit.ProceduralMesh.ProceduralScene
generationDelayEthansGraphicsKit.ProceduralMesh.ProceduralScene
hash(float i)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
IsGenerating()EthansGraphicsKit.ProceduralMesh.ProceduralScene
materialsEthansGraphicsKit.ProceduralMesh.ProceduralScene
meshDestinationEthansGraphicsKit.ProceduralMesh.ProceduralScene
nettingDistanceEthansGraphicsKit.ProceduralMesh.ProceduralScene
normalEpsilonEthansGraphicsKit.ProceduralMesh.ProceduralScene
OnDrawGizmosSelected()EthansGraphicsKit.ProceduralMesh.ProceduralScene
recalculateNormalsEthansGraphicsKit.ProceduralMesh.ProceduralScene
recalculateNormalsSmoothingAngleEthansGraphicsKit.ProceduralMesh.ProceduralScene
ResizeView()EthansGraphicsKit.ProceduralMesh.ProceduralScene
rotate2D(ref float x, ref float y, float a)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
SampleDistanceDerivative(float x, float y, float z)EthansGraphicsKit.ProceduralMesh.ProceduralScene
sceneFunctionEthansGraphicsKit.ProceduralMesh.ProceduralScene
sdBox(float x, float y, float z, float w, float h, float l)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
sdCappedCylinder(float x, float y, float z, float r1, float r2)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
sdCone(float x, float y, float z, float cx, float cy)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
sdHexPrism(float x, float y, float z, float r1, float r2)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
sdSphere(float x, float y, float z, float r)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
sdTorus(float x, float y, float z, float r1, float r2)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
sdTriPrism(float x, float y, float z, float r1, float r2)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
smax(float a, float b, float k)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
smin(float a, float b, float k)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
tangentsEthansGraphicsKit.ProceduralMesh.ProceduralScene
UpdateMesh()EthansGraphicsKit.ProceduralMesh.ProceduralScene
voronoi(float x, float y, float z)EthansGraphicsKit.ProceduralMesh.ProceduralScenestatic
voxelSizeEthansGraphicsKit.ProceduralMesh.ProceduralScene